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GoalPlannerPlans a path from where you are now to a goal.
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You send it a path, it will consult with a PathPlanner2d interface to add intermediate waypoints so that a local path planner can follow it. The detailed path will then be forwarded to the lower-level PathFollower2d.
If you ask it what path was set, it'll give you the detailed path. If you subscribe() to the interface, it'll actually subscribe you directly to the low-level PathFollower2d interface.
The following happens in sequencential order in the mainloop:
GoalPlanner.Config.VelocityToFirstWaypoint
(double) [m/s]
GoalPlanner.Config.PathPlanTimeout
(double) [s]
GoalPlanner.Config.CheckForStaleLocaliseData
(bool)
Webmaster: Tobias Kaupp (tobasco at users.sourceforge.net)