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orcaqgui3d::LaserScanner2dElement Class Reference

a 3d element More...

#include <laserscanner2delement.h>

Inherits orcaqgui3d::IceStormElement3d< LaserScanner2dPainter, orca::RangeScanner2dDataPtr, orca::LaserScanner2dPrx, orca::RangeScanner2dConsumer, orca::RangeScanner2dConsumerPrx >.

List of all members.

Public Member Functions

virtual bool isInGlobalCS ()
virtual void iceStormConnectedEvent ()
 Can do special stuff on connection by inheriting and overloading this.
virtual QStringList contextMenu ()
virtual void execute (int action)
virtual void setColor (QColor color)
virtual void setFocus (bool inFocus)
virtual osg::Node * osgNode () const
 Returns the OpenSceneGraph Node.

Detailed Description

a 3d element

Author:
Alex Brooks

Member Function Documentation

QStringList orcaqgui3d::LaserScanner2dElement::contextMenu (  )  [virtual]

Optional function to populate the menu list on right-click. Default implementation does nothing.

Reimplemented from hydroqguielementutil::GuiElement.

void orcaqgui3d::LaserScanner2dElement::execute ( int  action  )  [virtual]

Optional callback function which will be called when one of the context menu items is selected. Default implementation does nothing.

Reimplemented from hydroqguielementutil::GuiElement.

virtual bool orcaqgui3d::LaserScanner2dElement::isInGlobalCS (  )  [inline, virtual]

Determines whether the element should be painted in the global coordinate system. If returns FALSE (default), we will search for a localization element on the same platform.

Reimplemented from hydroqguielementutil::GuiElement.

virtual void orcaqgui3d::LaserScanner2dElement::setColor ( QColor  color  )  [inline, virtual]

Set the colour of the element. This sets the general colour scheme, not necessarily the colour of the entire element. In fact, the guiElement is free to ignore this colour.

Reimplemented from hydroqguielementutil::GuiElement.

virtual void orcaqgui3d::LaserScanner2dElement::setFocus ( bool  inFocus  )  [inline, virtual]

Optional function to set focus of element. Default implementation does nothing. Focus determines how the element is painted (color or gray) and whether users can interact with it (buttons or no buttons)

Reimplemented from hydroqguielementutil::GuiElement.


The documentation for this class was generated from the following files:
 

Webmaster: Tobias Kaupp (tobasco at users.sourceforge.net)


Generated for Orca Robotics by  doxygen 1.4.5