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orcaqgui3d::GridElement Class Reference

Paints a rectangular grid in the 3d display. More...

#include <gridelement.h>

Inherits orcaqgui3d::GuiElement3d.

List of all members.

Public Member Functions

virtual bool isInGlobalCS ()
virtual void setCameraPose (const orcaqgui3d::CoordinateFrame &cameraPose)
virtual QStringList contextMenu ()
virtual void execute (int action)
osg::Node * osgNode () const
 Returns the OpenSceneGraph Node.

Detailed Description

Paints a rectangular grid in the 3d display.

Author:
Alex Brooks

Member Function Documentation

QStringList orcaqgui3d::GridElement::contextMenu (  )  [virtual]

Optional function to populate the menu list on right-click. Default implementation does nothing.

Reimplemented from hydroqguielementutil::GuiElement.

void orcaqgui3d::GridElement::execute ( int  action  )  [virtual]

Optional callback function which will be called when one of the context menu items is selected. Default implementation does nothing.

Reimplemented from hydroqguielementutil::GuiElement.

virtual bool orcaqgui3d::GridElement::isInGlobalCS (  )  [inline, virtual]

Determines whether the element should be painted in the global coordinate system. If returns FALSE (default), we will search for a localization element on the same platform.

Reimplemented from hydroqguielementutil::GuiElement.

void orcaqgui3d::GridElement::setCameraPose ( const orcaqgui3d::CoordinateFrame &  cameraPose  )  [virtual]

Tells the GuiElements about the camera location, in case it wants to adjust accordingly.

Reimplemented from orcaqgui3d::GuiElement3d.


The documentation for this class was generated from the following files:
 

Webmaster: Tobias Kaupp (tobasco at users.sourceforge.net)


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