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libHydroGlu
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Library useful to build algorithms using OpenGL to take advantage of powerful GPU's.
This library contains classes which are useful to build algorithms that can take advantage of powerful graphics processors commonly found on video cards. It contains classes to help compile and link glsl shaders hydroglu.
Header file:
#include <hydroglu/hydroglu.h>
Tom Burdick
Webmaster: Tobias Kaupp (tobasco at users.sourceforge.net)