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libHydroGlu
[Framework-Independent Libraries]

Library useful to build algorithms using OpenGL to take advantage of powerful GPU's. More...

Library useful to build algorithms using OpenGL to take advantage of powerful GPU's.

Overview

This library contains classes which are useful to build algorithms that can take advantage of powerful graphics processors commonly found on video cards. It contains classes to help compile and link glsl shaders hydroglu.

Header file:

#include <hydroglu/hydroglu.h>

Responsible Developer

Tom Burdick

 

Webmaster: Tobias Kaupp (tobasco at users.sourceforge.net)


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