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BicyclePlayerClient
[Bicycle driversC++Linux]

An implementation using Player client API. More...

An implementation using Player client API.

This driver wraps up a Player client. It requires a running Player server. The driver gets data from that server and converts it to the format specified by Bicycle interface. More information on Player/Stage.

Dependancies
  • Player. Requires that Player/Stage v.>=2.0 are installed and running. As Player itself, this driver is Linux only. See our notes on installing Player in platform-dependent installation page, e.g. orca_doc_installdebian_player.
Extra configuration
  • PlayerClient.Host (string)
    • The host that Player (or Stage) is running on
    • Default: "localhost"
  • PlayerClient.Port (int)
    • The port that Player (or Stage) is running on
    • Constraints: >0
    • Default: 6665
  • PlayerClient.Position2dIndex (int)
    • The index of the Player Position2d driver that controls the bicycle
    • Constraints: >=0
    • Default: 0
  • PlayerClient.Position1dIndex (int)
    • The index of the Player Position1d driver that provides the current steer angle of the bicycle
    • If set to "none", immediate response is considered
  • PlayerClient.SimulatedMaxSteerAngleRate (double) [rad/s]
    • Only used if Position1dIndex=="none"
    • Useful under Stage. It inserts a delay in the steering angle commands, to avoid an immediate steer response.
    • If set to non-positive, no delay is simulated
    • Default: 0
  • PlayerClient.UsePlayerTimestamp (int)
    • Whether to use the timestamp Player reports
    • If 0, the timestamp is set by the arrival time of the data
    • Default: 0

Naturally, both real hardware and Stage simulator are supported.

 

Webmaster: Tobias Kaupp (tobasco at users.sourceforge.net)


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