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BicyclePlayerClient
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An implementation using Player client API.
This driver wraps up a Player client. It requires a running Player server. The driver gets data from that server and converts it to the format specified by Bicycle interface. More information on Player/Stage.
PlayerClient.Host
(string)PlayerClient.Port
(int)PlayerClient.Position2dIndex
(int)PlayerClient.Position1dIndex
(int)PlayerClient.SimulatedMaxSteerAngleRate
(double) [rad/s]PlayerClient.UsePlayerTimestamp
(int)Naturally, both real hardware and Stage simulator are supported.
Webmaster: Tobias Kaupp (tobasco at users.sourceforge.net)