INTRODUCTION Overview Download and Install Quick Start Documentation Publications NONFRAMEWORK CODE Driver Interfaces Drivers Libraries Utilities FRAMEWORK CODE Interfaces Components Libraries Utilities Full Software Listings DEVELOPER Tutorials Examples Dev Guide Dashboard PEOPLE Contributors Users Project Download Mailing lists
|
glvertexshader.h00001 /* 00002 * Orca-Robotics Project: Components for robotics 00003 * http://orca-robotics.sf.net/ 00004 * Copyright (c) 2007-2009 Tom Burdick <thomas.burdick@gmail.com> 00005 * 00006 * This copy of Orca is licensed to you under the terms described in 00007 * the LICENSE file included in this distribution. 00008 * 00009 */ 00010 00011 #ifndef HYDRO_GLU_GLVERTEXSHADER_H 00012 #define HYDRO_GLU_GLVERTEXSHADER_H 00013 00014 #include "glshader.h" 00015 00016 #include <IceUtil/Shared.h> 00017 #include <IceUtil/Handle.h> 00018 00019 namespace hydroglu 00020 { 00021 00022 class GLVertexShader; 00023 00025 typedef IceUtil::Handle<GLVertexShader> GLVertexShaderPtr; 00026 00031 class GLVertexShader : public GLShader, public virtual IceUtil::Shared 00032 { 00033 public: 00034 static GLVertexShaderPtr fromString(std::string source, std::string name); 00035 static GLVertexShaderPtr fromFile(std::string filename, std::string name); 00036 virtual ~GLVertexShader(); 00037 00038 protected: 00039 GLVertexShader(std::string source, std::string name); 00040 }; 00041 00042 } 00043 00044 #endif |
Webmaster: Tobias Kaupp (tobasco at users.sourceforge.net)