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orcaqgui3dfactory/ogmapelement.h

00001 /*
00002  * Orca-Robotics Project: Components for robotics 
00003  *               http://orca-robotics.sf.net/
00004  * Copyright (c) 2004-2009 Alex Brooks, Alexei Makarenko, Tobias Kaupp
00005  *
00006  * This copy of Orca is licensed to you under the terms described in
00007  * the LICENSE file included in this distribution.
00008  *
00009  */
00010 
00011 #ifndef OGMAPELEMENT_H
00012 #define OGMAPELEMENT_H
00013 
00014 #include <orcaqgui3dfactory/ogmappainter.h>
00015 #include <orcaqgui3d/icestormelement3d.h>
00016 
00017 namespace orcaqgui3d {
00018 
00019 class OgMapElement
00020     : public orcaqgui3d::IceStormElement3d<OgMapPainter,
00021                              orca::OgMapData,
00022                              orca::OgMapPrx,
00023                              orca::OgMapConsumer,
00024                              orca::OgMapConsumerPrx>
00025 {
00026 
00027 public:
00028     OgMapElement( const hydroqguielementutil::GuiElementInfo &guiElementInfo,
00029                   const orcaice::Context                     &context );
00030 
00031     virtual bool isInGlobalCS() { return true; }
00032     virtual QStringList contextMenu();
00033     virtual void execute( int action );
00034 
00035     osg::Node *osgNode() const { return painter_.osgNode(); }
00036 
00037 private:
00038     OgMapPainter painter_;
00039     QString mapFileName_;
00040     bool mapFileNameSet_;
00041 };
00042 
00043 }
00044 
00045 #endif
 

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