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orcaqgui3dfactory/ogmapelement.h00001 /* 00002 * Orca-Robotics Project: Components for robotics 00003 * http://orca-robotics.sf.net/ 00004 * Copyright (c) 2004-2009 Alex Brooks, Alexei Makarenko, Tobias Kaupp 00005 * 00006 * This copy of Orca is licensed to you under the terms described in 00007 * the LICENSE file included in this distribution. 00008 * 00009 */ 00010 00011 #ifndef OGMAPELEMENT_H 00012 #define OGMAPELEMENT_H 00013 00014 #include <orcaqgui3dfactory/ogmappainter.h> 00015 #include <orcaqgui3d/icestormelement3d.h> 00016 00017 namespace orcaqgui3d { 00018 00019 class OgMapElement 00020 : public orcaqgui3d::IceStormElement3d<OgMapPainter, 00021 orca::OgMapData, 00022 orca::OgMapPrx, 00023 orca::OgMapConsumer, 00024 orca::OgMapConsumerPrx> 00025 { 00026 00027 public: 00028 OgMapElement( const hydroqguielementutil::GuiElementInfo &guiElementInfo, 00029 const orcaice::Context &context ); 00030 00031 virtual bool isInGlobalCS() { return true; } 00032 virtual QStringList contextMenu(); 00033 virtual void execute( int action ); 00034 00035 osg::Node *osgNode() const { return painter_.osgNode(); } 00036 00037 private: 00038 OgMapPainter painter_; 00039 QString mapFileName_; 00040 bool mapFileNameSet_; 00041 }; 00042 00043 } 00044 00045 #endif |
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