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orcaqgui3dfactory/defaultfactory.h00001 /* 00002 * Orca-Robotics Project: Components for robotics 00003 * http://orca-robotics.sf.net/ 00004 * Copyright (c) 2004-2009 Alex Brooks, Alexei Makarenko, Tobias Kaupp, Ben Upcroft 00005 * 00006 * This copy of Orca is licensed to you under the terms described in 00007 * the LICENSE file included in this distribution. 00008 * 00009 */ 00010 00011 #ifndef ORCAVIEW3D_DEFAULT_FACTORY_H 00012 #define ORCAVIEW3D_DEFAULT_FACTORY_H 00013 00014 #include <orcaqgui/iguielementfactory.h> 00015 #include <orcaice/context.h> 00016 00017 namespace orcaqgui3d { 00018 00022 class DefaultFactory : public orcaqgui::IGuiElementFactory 00023 { 00024 public: 00025 00026 DefaultFactory(); 00027 00028 void setContext( const orcaice::Context &context ) 00029 { context_ = context; isContextSet_ = true; } 00030 00031 // returns a NULL pointer if something goes wrong 00032 virtual hydroqguielementutil::GuiElement* create( 00033 const hydroqguielementutil::GuiElementInfo &guiElementInfo ) const; 00034 00035 bool lookupElementType( const QStringList &ids, QString &elementType ) const; 00036 00037 private: 00038 00039 bool isContextSet_; 00040 orcaice::Context context_; 00041 }; 00042 00043 } // namespace 00044 00045 00046 // 00047 // Hook for dynamic loading 00048 // 00049 extern "C" { 00050 hydroqgui::IGuiElementFactory *createFactory(); 00051 } 00052 00053 #endif |
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