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jigglewaypoints.h

00001 #ifndef HYDROPATHPLAN__H
00002 #define HYDROPATHPLAN__H
00003 
00004 #include <hydroogmap/hydroogmap.h>
00005 
00006 namespace hydropathplan {
00007 
00008 // If the cell isn't clear, jiggle it onto a nearby clear cell
00009 void jiggleOntoClearCell( int &cellX, int &cellY,
00010                           const hydroogmap::OgMap &ogMap,
00011                           double traversabilityThreshhold );
00012 
00013 }
00014 
00015 #endif
 

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