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jigglewaypoints.h00001 #ifndef HYDROPATHPLAN__H 00002 #define HYDROPATHPLAN__H 00003 00004 #include <hydroogmap/hydroogmap.h> 00005 00006 namespace hydropathplan { 00007 00008 // If the cell isn't clear, jiggle it onto a nearby clear cell 00009 void jiggleOntoClearCell( int &cellX, int &cellY, 00010 const hydroogmap::OgMap &ogMap, 00011 double traversabilityThreshhold ); 00012 00013 } 00014 00015 #endif |
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