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orcaqguielementutil::PtrIceStormElement< PainterType, DataType, DataPtrType, ProxyType, ConsumerType, ConsumerPrxType > Class Template ReferenceBase class for gui elements that receive data from IceStorm. More...
Detailed Descriptiontemplate<class PainterType, class DataType, class DataPtrType, class ProxyType, class ConsumerType, class ConsumerPrxType>
Base class for gui elements that receive data from IceStorm.
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| orcaqguielementutil::PtrIceStormElement< PainterType, DataType, DataPtrType, ProxyType, ConsumerType, ConsumerPrxType >::PtrIceStormElement | ( | const orcaice::Context & | context, | |
| const std::string & | proxyString, | |||
| PainterType & | painter, | |||
| const double | timeoutMs = 5000.0 | |||
| ) | [inline] |
timeoutMs is how long we wait before assuming a problem and trying to reconnect. (timoutMs = -1 means we never timeout)
| void orcaqguielementutil::PtrIceStormElement< PainterType, DataType, DataPtrType, ProxyType, ConsumerType, ConsumerPrxType >::updateFromBuffer | ( | ) | [inline] |
From GuiElement2d: Here we pop data from the consumer buffer, and give it to the painter.
References orcaqguielementutil::PtrIceStormElement< PainterType, DataType, DataPtrType, ProxyType, ConsumerType, ConsumerPrxType >::listener_, and orcaqguielementutil::PtrIceStormElement< PainterType, DataType, DataPtrType, ProxyType, ConsumerType, ConsumerPrxType >::painter_.
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