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orcaqgui3dfactory/defaultfactory.h

00001 /*
00002  * Orca-Robotics Project: Components for robotics 
00003  *               http://orca-robotics.sf.net/
00004  * Copyright (c) 2004-2008 Alex Brooks, Alexei Makarenko, Tobias Kaupp, Ben Upcroft
00005  *
00006  * This copy of Orca is licensed to you under the terms described in
00007  * the LICENSE file included in this distribution.
00008  *
00009  */
00010 
00011 #ifndef ORCAVIEW3D_DEFAULT_FACTORY_H
00012 #define ORCAVIEW3D_DEFAULT_FACTORY_H
00013 
00014 #include <orcaqgui/iguielementfactory.h>
00015 #include <orcaice/context.h>
00016 
00017 namespace orcaqgui3d {
00018 
00022 class DefaultFactory : public orcaqgui::IGuiElementFactory
00023 {
00024 public:
00025 
00026     DefaultFactory();
00027 
00028         void setContext( const orcaice::Context &context )
00029             { context_ = context; isContextSet_ = true; }
00030 
00031     // returns a NULL pointer if something goes wrong
00032     virtual hydroqguielementutil::IGuiElement* create( 
00033         const QString                            &elementType,
00034         const QStringList                        &elementDetails,
00035         QColor                                    suggestedColor,
00036         hydroqguielementutil::IHumanManager      &humanManager,
00037         hydroqguielementutil::MouseEventManager  &mouseEventManager,
00038         hydroqguielementutil::ShortcutKeyManager &shortcutKeyManager,
00039         const hydroqgui::GuiElementSet           &guiElementSet ) const;
00040 
00041         bool lookupElementType( const QStringList &ids, QString &elementType ) const;
00042     
00043 private:
00044 
00045         bool                      isContextSet_;
00046         orcaice::Context          context_;
00047 };
00048 
00049 } // namespace
00050 
00051 
00052 //
00053 // Hook for dynamic loading
00054 //
00055 extern "C" {
00056     hydroqgui::IGuiElementFactory *createFactory();
00057 }
00058 
00059 #endif
 

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