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orcaqgui3dfactory/defaultfactory.h00001 /* 00002 * Orca-Robotics Project: Components for robotics 00003 * http://orca-robotics.sf.net/ 00004 * Copyright (c) 2004-2008 Alex Brooks, Alexei Makarenko, Tobias Kaupp, Ben Upcroft 00005 * 00006 * This copy of Orca is licensed to you under the terms described in 00007 * the LICENSE file included in this distribution. 00008 * 00009 */ 00010 00011 #ifndef ORCAVIEW3D_DEFAULT_FACTORY_H 00012 #define ORCAVIEW3D_DEFAULT_FACTORY_H 00013 00014 #include <orcaqgui/iguielementfactory.h> 00015 #include <orcaice/context.h> 00016 00017 namespace orcaqgui3d { 00018 00022 class DefaultFactory : public orcaqgui::IGuiElementFactory 00023 { 00024 public: 00025 00026 DefaultFactory(); 00027 00028 void setContext( const orcaice::Context &context ) 00029 { context_ = context; isContextSet_ = true; } 00030 00031 // returns a NULL pointer if something goes wrong 00032 virtual hydroqguielementutil::IGuiElement* create( 00033 const QString &elementType, 00034 const QStringList &elementDetails, 00035 QColor suggestedColor, 00036 hydroqguielementutil::IHumanManager &humanManager, 00037 hydroqguielementutil::MouseEventManager &mouseEventManager, 00038 hydroqguielementutil::ShortcutKeyManager &shortcutKeyManager, 00039 const hydroqgui::GuiElementSet &guiElementSet ) const; 00040 00041 bool lookupElementType( const QStringList &ids, QString &elementType ) const; 00042 00043 private: 00044 00045 bool isContextSet_; 00046 orcaice::Context context_; 00047 }; 00048 00049 } // namespace 00050 00051 00052 // 00053 // Hook for dynamic loading 00054 // 00055 extern "C" { 00056 hydroqgui::IGuiElementFactory *createFactory(); 00057 } 00058 00059 #endif |
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