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ogmaptopolygons.h

00001 #ifndef ORCAQGUI3D_OGMAPTOPOLYGONS_H
00002 #define ORCAQGUI3D_OGMAPTOPOLYGONS_H
00003 
00004 #include <hydroogmap/ogmap.h>
00005 #include <osg/Geode>
00006 
00007 namespace orcaqgui3d {
00008 
00009 class GridToPolygonParams {
00010 public:
00011 
00012     GridToPolygonParams()
00013         : textureUnit(0),
00014           height(3.0),
00015           color(0.4,0.1,0.3,1.0)
00016         {}
00017 
00018     int textureUnit;
00019     double height;
00020     osg::Vec4 color;
00021 };
00022 
00023 // Returns a geode of polygons corresponding to the 
00024 // OgMap.
00025 // Ignores the offset information (you'll need to apply the offset externally)
00026 osg::ref_ptr<osg::Geode>
00027 convertToPolygons( const hydroogmap::OgMap &ogMap,
00028                    const GridToPolygonParams &params );
00029 
00030 }
00031 
00032 #endif
 

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