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orcaqgui3dfactory/defaultfactory.h

00001 /*
00002  * Orca-Robotics Project: Components for robotics 
00003  *               http://orca-robotics.sf.net/
00004  * Copyright (c) 2004-2009 Alex Brooks, Alexei Makarenko, Tobias Kaupp, Ben Upcroft
00005  *
00006  * This copy of Orca is licensed to you under the terms described in
00007  * the LICENSE file included in this distribution.
00008  *
00009  */
00010 
00011 #ifndef ORCAVIEW3D_DEFAULT_FACTORY_H
00012 #define ORCAVIEW3D_DEFAULT_FACTORY_H
00013 
00014 #include <orcaqgui/iguielementfactory.h>
00015 #include <orcaice/context.h>
00016 
00017 namespace orcaqgui3d {
00018 
00022 class DefaultFactory : public orcaqgui::IGuiElementFactory
00023 {
00024 public:
00025 
00026     DefaultFactory();
00027 
00028         void setContext( const orcaice::Context &context )
00029             { context_ = context; isContextSet_ = true; }
00030 
00031     // returns a NULL pointer if something goes wrong
00032     virtual hydroqguielementutil::GuiElement* create( 
00033         const hydroqguielementutil::GuiElementInfo &guiElementInfo  ) const;
00034 
00035         bool lookupElementType( const QStringList &ids, QString &elementType ) const;
00036     
00037 private:
00038 
00039         bool                      isContextSet_;
00040         orcaice::Context          context_;
00041 };
00042 
00043 } // namespace
00044 
00045 
00046 //
00047 // Hook for dynamic loading
00048 //
00049 extern "C" {
00050     hydroqgui::IGuiElementFactory *createFactory();
00051 }
00052 
00053 #endif
 

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