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hydroglu::GLProcess Class Reference
An interface that describes an small portion of an GPGPU algorithm. More...
Inherited by disparity::GLDifference.
An interface that describes an small portion of an GPGPU algorithm.
used for creating GPGPU algorithms and reusable OpenGL process objects.
Should do as good of a job as possible of returning to the opengl state that was given at the end of processGL
The documentation for this class was generated from the following file:
Webmaster: Tobias Kaupp (tobasco at users.sourceforge.net)